Goddamn, finally done with this one. Didn't plan to take so long on it...
So this one has been done with 3D, and painted in in photoshop.
So fisrt I did a blockin, with all the parts being instances of eachother. That way I could model a limb and all of them would immediatly update.
Then it was only a matter of detailing the model.
Then I rendered the AO and used it as a multiply layer, and painted underneath.



